James Wyld

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Riot Games
Principal Infrastructure Engineer

James Wyld has been with Riot Games since 2014 and is a principal infrastructure engineer within the Esports Technology Group. As tech lead for Project Stryker, he is an instrumental part of the planning and implementation process for most systems. During construction of Riot’s Remote Broadcast Centre in Dublin, Wyld led the roll-out of the core tech stack, including 2110 IP network, JPEG-XS transmission strategy, and the integration of AWS cloud workflows.